Game version 1.1. Last updated: 27 October 2026. (Version française : confidentialite.html)
Octogone is published by ADZO Studio, the trade name of Michel Muller, an independent developer in France. Contact: contact@adzostudio.fr or the contact form on adzostudio.fr.
The account is optional. Without one, Octogone works fully offline: your progress (fighters, items, settings) is saved only on your phone and nothing is sent.
The ADZO account is shared by ADZO Studio games. It saves your progress online so you can get it back on another device, and lets you play online (PvP) if you want. You sign in with a 6-digit code sent by e-mail, with a password if you choose to set one, or with your Apple or Google account.
| Data | Why | How long |
|---|---|---|
| Your e-mail address | Identify you and send you the sign-in code (and the account deletion confirmation) | As long as the account exists |
| A random account ID | Link your saves to your account | As long as the account exists |
| Your game save (fighters, levels, items, skins, recruits, game settings) | Restore it on your devices | As long as the account exists |
| Your password, if you set one | Sign in without waiting for an e-mail | As long as the account exists (only a hashed fingerprint, never the password itself) |
| Creation and last sign-in dates, sign-in sessions | Keep you signed in securely | Sessions: 1 year without use; codes: 10 minutes |
| If you sign in with Apple or Google: the identifier Apple or Google gives for your account, and the e-mail address they share (with Apple, this can be a relay address that hides yours) | Recognise you at each sign-in and find your ADZO account | As long as the account exists |
| With Apple: a revocation token issued by Apple | Remove Octogone's access to your Apple account when you delete your ADZO account | As long as the account exists |
| IP address when a code is requested | Prevent abuse (mass code requests) | 24 hours at most |
Passwords, codes and sign-in tokens are never stored in clear text (only a hashed fingerprint). All traffic is encrypted (HTTPS). Data is hosted in France by OVH; e-mails go through OVH's mail service. Legal basis: providing the service you ask for when you create an account.
What the game does not do: no ads, no ad tracking, no analytics, no selling or sharing of data. Apple and Google receive nothing about your game: they only confirm your identity if you choose to sign in with them. The app asks for no permission (no location, contacts, photos, microphone or camera). There are no purchases in this version.
Online PvP requires an ADZO account. When you open it, your active fighter is published so other players can fight it.
| Data | Who sees it | How long |
|---|---|---|
| Your fighter's name and nickname, look, level, sports, weight class | Other signed-in players (opponent list, fights) | As long as the account exists |
| Your fighter's stats, gear and moves | The server, to have your copy played by the computer; opponents meet it in fights | As long as the account exists |
| Ranking (Elo), wins and losses, fight history (opponent, result) | You; your fighter's name appears in your opponents' history | As long as the account exists |
| The moves you play in an online fight | The server, which replays the fight to check the result (anti-cheat) | As long as the account exists |
| Reports and blocks you make or that concern you | ADZO Studio (moderation). Blocked players are no longer offered to you. | As long as the accounts concerned exist |
Don't use your real name as your fighter's name. Offensive names are refused; a name reported by several players may be removed from PvP. Legal basis: providing the service you ask for when you open online PvP, and our legitimate interest in preventing cheating and abuse.
An account with no sign-in for 3 years is deleted.
The game is intended for people over 13 because of its stylized sports-fighting theme. The account is optional; in France, a minor under 15 needs a parent's consent to create one.
You can access, correct, export or delete your data, object to processing or ask for its restriction: directly on adzostudio.fr/compte, or by writing to contact@adzostudio.fr. In France, the supervisory authority is the CNIL (www.cnil.fr).
If anything important changes, you will be told in the game before it takes effect.